Movies and video games haven’t had the best of relationships
over the years; time after time poor adaptations have landed in theatres,
failing to provide plotlines worthy to the series they are based on and often
missing the mark completely in terms of characterisation and focus. Wreck-It
Ralph finally breaks this tradition, giving gaming fans both old and new just
the nostalgia trip they’ve been after all these years.
In an arcade populated with children day by day, a secret
network of worlds exists where thousands of game characters live and roam;
enter Ralph, the villain of Fix-It-Felix. Ralph is tired of being the villain,
living on his dump heap while Felix takes all the glory. He resolves to be the
hero for once and so begins a quest through many game worlds and cameos from
numerous gaming characters. From the offset it’s clear that the arcade suffers
from a serious lack of flexibility and understanding; the heroes refuse to let
the villains invade their comfortable lives and the villains are satisfied with
their own positions, refusing to journey outside their roles in gaming. Add to
this Ralph’s inexperience in heroism and you’ve got a recipe for disaster. This
sense of order and coding eventually leads to a gargantuan problem that could
infest the entire arcade and it’s up to Ralph and his allies to save the day.
The characters are simple for younger audiences to understand yet strongly
portrayed that adults are able to sympathise with them. But it’s the ingenious
and vivid world created by the crew at Disney that makes the biggest
impression; each arcade machine is connected by plugs which the video game
characters use as trains to reach a main terminal and get from game to game.
When a child plays a game, the video game characters see them through a window
and glitches in the games impact both the inside and outside of their
respective arcade cabinets to brilliant effect. These little touches all spark
your imagination just as many were in the early days of gaming in the arcades.
Characters are often at the heart of many Disney films and
Wreck-it Ralph is no different; four well developed and generally likeable
characters make up the main cast. John C Reilly fills in well for Ralph’s mild
mannered ways while Felix (played by Jack McBrayer) is not the main villain of
the film (a welcome change from hero-villain archetypes) but instead does what
he can to keep order and help Ralph out a lot more later in the film. We’re
also introduced to Venelope (Sarah Silverman) a bubbly cheerful glitch in Sugar
Rush who just wants to let loose and feel part of the game whereas in Hero Duty
we’re introduced to Jean Calhoun a tough as nails, no-nonsense space marine who
gradually opens up a more emotional side as the plot progresses. All four characters
are brought together in different ways; Ralph and Venelope through their
feeling of being outcast from others around them and Felix and Jean through
their need to restore order and control. Both pairs are given plenty of screen
time to bond, while still leaving enough time for the main villain to be
introduced, which won’t be spoiled here. In addition there’s so many cameo
appearances from popular game characters that gaming fans will be hard pressed
to find a movie more faithful to their hobby; the bad-Anon meeting is the
highlight where villains from games far and wide come together to discuss where
they stand in the gaming world. Bowser from Super Mario, Dr Robotnik from Sonic
the Hedgehog and the orange Ghost Clyde from Pac-Man to name a few all make
appearances.
The animation in Wreck-It-Ralph is often filled with charm
and is visually spectacular, especially the gritty bug hunt in ‘’Hero’s Duty’’ and
the gorgeous, sweet coated surroundings of ‘’Sugar Rush’’. But where the film
excels more than any other game based movie before it is authenticity; on the
inside of the game, characters move and jump in a jerky 8 bit style, and from
the outside the arcade cabinets and their displays are rendered and presented
in all their classic pixelated glory. There are also many references to gaming
piled in from the exclamation mark from Metal Gear Solid and the fabled Konami
code from the legendary side-scroller Contra sure to put a smile on any
seasoned gamer’s face. The film is no slouch in terms of soundtrack either,
being both pulse pounding when Skrillex dives into Hero’s Duty and upbeat and
cheerful with Owl City’s ‘’When can I see you again?’’.
Of all the movies based on video games, ‘’Wreck-It Ralph’’
stands above them all as a love letter to all who were and still are fans of
the gaming medium; with its charming animation and faithful depiction of video
gaming this animation is a treat for all.
Rating: 4/5 Stars
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